AI Insights · Timothy · January 2024
Top 5 Pokemon Collector Games Performance in Sweden Q4 2023
In Q4 2023, Pokémon collector games on a unified platform in Sweden showed varied performance in weekly downloads, revenue, and active users. Here’s a detailed look at the trends.
The fourth quarter of 2023 saw diverse trends for the top Pokémon collector games on a unified platform in Sweden. Below is a detailed analysis of their performance in terms of weekly downloads, revenue, and active users.
Pokémon GO from Niantic, Inc. experienced fluctuating weekly revenue, peaking at approximately $160K in early November. Downloads saw a downward trend until mid-December, where a slight increase was noted, ending the quarter at around 3.9K. Active users varied, with a peak of approximately 284K in late October and a dip to around 195K in late November, closing the year at about 228K.
Monster Squad Rush by TapNation had a relatively stable performance. Weekly revenue remained low, with a high of $16 in mid-December. Downloads showed some variability, peaking at 1.4K in the last week of December. Active users stayed steady around 13K to 14K, ending the quarter with approximately 14.3K users.
Pokémon UNITE from The Pokemon Company saw modest revenue, with a significant peak of $1.1K in early December. Downloads fluctuated, reaching a high of 1.1K in early December. Active users hovered around 10K to 11K, peaking at about 11.7K in mid-October and ending the quarter with roughly 10.2K users.
Pokémon TCG Live by THE POKEMON COMPANY INTERNATIONAL, INC. saw no revenue for the quarter. Downloads showed a slight increase towards the end of the quarter, peaking at 562 in the last week of December. Active users were relatively stable, starting at around 2.2K and ending at approximately 2.8K.
Monster Hunter Now by Niantic, Inc. had varying weekly revenue, reaching a high of about $2.6K in early October. Downloads were low throughout the quarter, peaking at 1.6K in early October. Active users showed a peak of about 3.3K in late September, with a decline towards the end of the quarter, finishing with roughly 2.3K users.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.